Food Pharmacy

1254 Park Avenue, New York City, NY, 10128

BFA Sophomore Studio 3

Physical Site Context

(Comptroller.nyc.gov)

(Comptroller.nyc.gov)

Issue

For America’s over-65 population, loneliness is a slippery slope. More than 40 percent of seniors regularly experience loneliness, according to a University of California, San Francisco (UCSF) study. This feeling of separation and disconnection from others may predict serious health problems and even death, the UCSF researchers find.

The senior loneliness epidemic has been thoroughly studied, and the statistics are compelling:

  • Loneliness increases the likelihood of mortality by 26 percent.

  • Lacking social connections is as damaging to health as smoking 15 cigarettes a day.

  • Coronary bypass patients who report feeling lonely have a mortality rate 5 times higher than other patients 30 days post-surgery.

  • Lonely individuals have a 64 percent increased chance of developing clinical dementia.

  • People who are lonely report 5 percent more severe symptoms in the common cold than those who are less lonely.

(Stonegatesl.com)

Stakeholder Profile

Possible Stakeholders:

  • A Child from the Lexington Children's Center

  • Adult that Jogging in the Central Park

  • Senior who live in the neighborhood

James: An older man living in East Harlem in government-subsidized housing working as a janitor at Mt. Sinai hospital

James has lived in East Harlem his whole life. Currently, James is living at the Carver, at 65 E 99th St, a government-funded affordable housing unit. He has lived in government-subsidized housing for most of his life. Tenants in his building, including himself, have developed symptoms of dermatitis and throat irritation which they are finding out may be attributed to airborne exposure to formaldehyde in ceilings. He can't afford to leave so he risks homelessness if he moved out to a newer building, yet the government is slow to investigate the issue and take action.

James is a single man and doesn't have much social interaction with others. He has diabetes for a long time due to the convenience and the price of fast foods, also the lack of knowledge of a healthy diet. And there are not many things that are going on in his life other than his job. He is looking forward to making some friends but there is nowhere that he can relax and meet new friends.

James has never had the financial ability to see a functional medicine doctor despite hearing the people he works under preventative medicine here and there at the hospital. He wishes to know more about supplements and pragmatic dietary solutions to facilitate a longer and healthier life, due to his own health concerns. He is ready for some pragmatic health changes that may lead him to enjoy a longer life.

Concept Model

Inspiration

Concept Statement

Health concerns have been a problem in modern society, especially in America. A food pharmacy will stand the role of a pharmacy of foods and contain a traditional pharmacy's programming.

Senior is a small proportion of people who lives in New York. New York City is a sleepless city and doesn't seem like a suitable city for older people to live in. I want to bring people's attention to them and care about them more to some extent. Also, I wish to provide a space that is not too commercial (misleading people to buy products that are not needed) and cold pharmacy (white walls & Cool Lighting) but a welcoming and warming space (more colorful and soft space) for people to socialize, educated, and getting healthy foods.

Design Intervention

Programs:

  • Product Shelves

  • Produce, Protein, Dairy, Bakery, Non-perishables, Medicine, and Essential.

  • Vending Machines

  • Waiting Area/ Resting Area/ Social Area

  • Food Storage/ Medicine Storage

  • Patient Consultation

  • Mini clinic (Vaccine)

  • Grow on farm

  • Kitchen (Cooking demo)

  • Food order and pick up station

Goals:

  • Promote a healthy and environmentally friendly lifestyle.

  • Educating the local community of the importance of a healthy diet.

  • Offer the nutrition and other needed elements within the food and in the doctor's notes.

  • Offer a space that gathers two communities together. (East Harlem and UES)

  • Provide a space for seniors who live in the neighborhood, a space to rest and socialize with others. And bring the attention of the seniors that lack social activities and friends.

Design intervention:

  • The food pharmacy is going to contain elements from the traditional pharmacy and with some new elements, which are: kitchen, grown-on farm, and vending machines.

  • The kitchen is for cooking demo classes for a small number of people, which will have an educational effect, gather people from two communities, and gather older people together.

  • Grown-on farm's purpose is to be more green and using the limited space to have a self-efficient food chain. e.g., There will be a food pick up for salad and a salad bar, and the plants can be from the personal grown-on farm instead of purchasing from other companies. (Which is economically beneficial and save up the fee and pollution of transportation )

  • Vending machines were inspired by Japanese vending machines. It provides a quicker and easier consumption method.

Direct stakeholders:

  • Neighborhood

  • Senior

  • Pharmacy worker

Indirect stakeholders:

  • Animals

  • Environment

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Program Diagram

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Furniture & Lighting Selection/ Inspiration

Vignette

3D Model & Floor Plan

Elevations

Renders

Lesson Learned

  • Be careful of the usage of figures in the rendering. It gives the message of targeting direct stakeholders. (Especially for the 20s style figure, race & class)

  • Think about "How the stakeholder visits the space, how do they engaging within the space, what are their behaviors."

  • The keyword is how to translate the concept to design.

  • Having less pursuing points. Focus with fewer aims/goals.

  • Focusing on the aspects that I am interested in more than others.

  • Be mindful of people's feel belonging to some aesthetic space. Design for people.

Next Step

  • Doing more research along the way. e.g., Japanese vending machine, how does it work? Why is it there? Purpose and methods.

  • Study more about the figure's history and others. And study the targeting stakeholder, how do they engage within the space.

  • Study more about board design and presentation skills.

  • Practice more beforehand.